Difference between revisions of "Aporkalypse data sheet"

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(Created page with "'''Aporkalypse data sheet''' is meant to track changes to chunk regions. New chunks are generated in previously unexplored areas and may introduce new resources that are othe...")
 
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'''Aporkalypse data sheet''' is meant to track changes to chunk regions.  New chunks are generated in previously unexplored areas and may introduce new resources that are otherwise unavailable.
 
'''Aporkalypse data sheet''' is meant to track changes to chunk regions.  New chunks are generated in previously unexplored areas and may introduce new resources that are otherwise unavailable.
  
 +
The purpose of this table is to help users quickly find where and when biomes have been changed.  Each row corresponds to an upgrade of Aporkalypse to the version shown in '''bold'''.  Where updates have been skipped, the versions skipped are encapsulated using a non-bold version number.  Descriptions like "around Spawn within 2000" mean -2000 to +2000 on both the x and z coordinates, and are just rough approximations.
 +
 +
Whatever the case, for Aporkalypse APK an important rule of thumb is '''all terrain outside of the APK snow wall is 1.0.0 (2011-11-18) or later, and all terrain inside the snow wall is B1.7.3 (2011-07-08) or earlier'''.
  
 
{|cellpadding=2 cellspacing=2 class="wikitable" style="color:black; background-color:#ffffcc;" cellpadding="10"
 
{|cellpadding=2 cellspacing=2 class="wikitable" style="color:black; background-color:#ffffcc;" cellpadding="10"
 
!Version
 
!Version
!Date
+
!Mojang<br>date
!Addition
+
!Natural additions in generated chunks
!APK<br>Implementation
+
!APK<br>Start
!APK<br>Locations
+
!APK<br>End
!RPK<br>Implementation
+
!APK new<br>chunk locations
!RPK<br>Locations
+
!RPK<br>Start
 +
!RPK<br>End
 +
!RPK new<br>chunk locations
 
!Comments
 
!Comments
 
|-
 
|-
|1.6.1
+
|'''1.6.1'''
 
|2013-07-01
 
|2013-07-01
 
|Horses in plains biomes.  Horse armor in dungeons. Nether fortresses. Desert temples. Name tags in dungeon chests.
 
|Horses in plains biomes.  Horse armor in dungeons. Nether fortresses. Desert temples. Name tags in dungeon chests.
 
|2013-08-04
 
|2013-08-04
 +
|Current
 
|1 km into Cochonia, 5+ km beyond snow walls
 
|1 km into Cochonia, 5+ km beyond snow walls
 
|2013-08-04
 
|2013-08-04
 +
|Current
 
|Beyond 4000, continent of Camelot.
 
|Beyond 4000, continent of Camelot.
 
|Horses slowly starting to spawn in all plains biomes
 
|Horses slowly starting to spawn in all plains biomes
 
|-
 
|-
|1.5
+
|'''1.5.2'''<br>1.5.1
|2013-03-13
+
|2013-05-02<br>2013-03-13
 
|Nether quartz
 
|Nether quartz
 
|2013-06-24
 
|2013-06-24
|
+
|2013-08-04
 +
|Outside of snow wall > 1 km away from poles and corners.
 
|2013-06-24
 
|2013-06-24
|
+
|2013-08-04
 +
|Beyond 3000 from Spawn.
 
|Updated to 1.5.2 2013-06-24.
 
|Updated to 1.5.2 2013-06-24.
 
|-
 
|-
|1.4.5
+
|'''1.4.5'''<br>1.3.1
|2012-11-20
+
|2012-11-20<br>2012-08-01
|
+
|Emerald ore.
 
|2012-12-06
 
|2012-12-06
|
+
|2013-06-24
 +
|Outside of snow wall > 1 km away from poles and corners.
 
|2012-12-06
 
|2012-12-06
|
+
|2013-06-24
 +
|Beyond 2000-3000 from Spawn.
 
|Server remained at 1.4.5 until 1.5.2 on 2013-06-24.
 
|Server remained at 1.4.5 until 1.5.2 on 2013-06-24.
 
|-
 
|-
|1.3.1
+
|'''1.2.5'''<br>1.2.1
|2012-08-01
+
|2012-04-04<br>2012-03-01
|Emerald ore
+
|Jungle biome and ocelot spawns.
 +
|2012-08-04
 +
|2012-12-06
 +
|Outside of snow wall > 1 km away from poles and corners.
 +
|2012-05-24
 +
|2012-12-06
 +
|All of initial RPK world. Most everything within 2000.
 +
|
 
|-
 
|-
|1.2.1
+
|'''1.1'''
|2012-03-01
+
|Jungle biome and ocelot spawns
+
|-
+
|1.1.1
+
 
|2012-01-12
 
|2012-01-12
 
|Beaches
 
|Beaches
 +
|2012-01-29
 +
|2012-05-24*
 +
|Outside of snow wall roughly 1 km from poles and corners
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|-
 
|-
|1.0.0
+
|'''1.0.0'''<br>B1.8
|2011-11-18
+
|2011-11-18<br>2011-09-15
 +
|'''1.0.0''' adds villagers (villages exist previously), mushroom biomes, snowy biomes.  '''B1.8 brought major terrain changes''': adds villages, strongholds, abandoned mine shafts, ravines. Fractally generated biomes (ending sharp, clifflike biome changes). Melons. Rivers, ocean biomes, mountains, swamps.
 
|2011-12-25
 
|2011-12-25
|Villagers (villages exist previously), mushroom biomes, snowy biomes
+
|2012-01-29
 +
|All terrain outside of snow walls, mostly within 1 km in vicinity of poles and corners.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|All terrain outside of the APK Snow Wall is 1.0.0 or later.
 
|-
 
|-
|B1.8
+
|'''B1.7.3'''<br>B1.7<br>'''B1.6'''
|2011-09-15
+
|2011-07-08<br>2011-06-30<br>2011-05-26
|Villages, strongholds, abandoned mine shafts, ravines. Fractally generated biomes (ending sharp, clifflike biome changes). Melons. Rivers, ocean biomes, mountains, swamps.
+
|-
+
|B1.6
+
|2011-05-26
+
 
|Tall grass
 
|Tall grass
 +
|2011-07-12<br>&mdash;<br>2011-06-17
 +
|2011-12-25<br>&mdash;<br>2011-07-12
 +
|All filler out to the inside of the snow wall.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|Everything within APK Snow Wall is B1.7.3 or earlier.
 
|-
 
|-
|B1.5.2
+
|'''B1.5_02'''<br>1.5
|2011-04-20
+
|2011-04-20<br>2011-04-19
 +
|Adds cobwebs.
 
|2011-04-25
 
|2011-04-25
 +
|2011-06-01*
 +
|Random areas, mostly within 4000.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 
|
 
|
 
|-
 
|-
|B1.4
+
|'''B1.4'''
 
|2011-03-31
 
|2011-03-31
 
|Cocoa beans in dungeon chests
 
|Cocoa beans in dungeon chests
 +
|2011-04-02
 +
|2011-04-19*
 +
|Random areas within 4000.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|-
 
|-
|B1.3
+
|'''B1.3'''
 
|2011-02-22
 
|2011-02-22
 
|Sandstone at bottom of sand columns
 
|Sandstone at bottom of sand columns
 +
|align="center"|2011-03-08
 +
|align="center"|2011-04-02
 +
|Large areas of the map and near Sunrise; most of the distant overland tram routes.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|-
 
|-
|B1.2
+
|'''B1.2'''<br>'''B1.1'''<br>B1.0
|2011-01-13
+
|2011-01-13<br>2010-12-22<br>2010-12-20
 
|Lapis lazuli, birch and pine forests, sandstone. Increased yields of iron, diamond, and coal, especially in caves.
 
|Lapis lazuli, birch and pine forests, sandstone. Increased yields of iron, diamond, and coal, especially in caves.
 +
|2011-01-20<br>2011-12-27<br>&mdash;
 +
|2011-02-23*<br>2011-01-13*<br>&mdash;
 +
|Random areas mostly within 3000.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|-
 
|-
|A1.2.0
+
|'''A1.2.0'''
 
|2010-10-30
 
|2010-10-30
 
|Pumpkins, portals.  Nether: netherrack, soul sand, glowstone.  Biomes added.
 
|Pumpkins, portals.  Nether: netherrack, soul sand, glowstone.  Biomes added.
 +
|2010-10-30
 +
|2010-12-20*
 +
|Much of Aporkalypse within 3000.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|-
 
|-
|A1.0.15
+
|'''A1.1.1'''<br>'''A1.1.0'''<br>'''A1.0.17'''<br>'''A1.0.16_01'''<br>'''A1.0.15'''
|2010-08-04
+
|2010-09-18<br>2010-09-10<br>2010-08-20<br>2010-08-12<br>2010-08-04
 
|SMP Minecraft released. Aporkalypse online.  Already existing: coal, gold, iron, diamond, redstone, sugar cane, dandelions, roses.
 
|SMP Minecraft released. Aporkalypse online.  Already existing: coal, gold, iron, diamond, redstone, sugar cane, dandelions, roses.
 +
|2010-09-18<br>2010-09-10<br>2010-08-20<br>2010-08-12<br>2010-08-04
 +
|2010-10-30<br>2010-09-18<br>2010-09-10<br>2010-08-20<br>2010-08-12
 +
|Most everything immediately around APK Spawn within 500.
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|align="center"|&mdash;
 +
|
 
|}
 
|}
 +
 +
* = Gap after this date due to replacement with Tempork.
 +
 +
==Other information==
 +
* [[Tempork data sheet]]
 +
 +
[[Category:Aporkalypse]]

Revision as of 21:22, 19 August 2013

Aporkalypse data sheet is meant to track changes to chunk regions. New chunks are generated in previously unexplored areas and may introduce new resources that are otherwise unavailable.

The purpose of this table is to help users quickly find where and when biomes have been changed. Each row corresponds to an upgrade of Aporkalypse to the version shown in bold. Where updates have been skipped, the versions skipped are encapsulated using a non-bold version number. Descriptions like "around Spawn within 2000" mean -2000 to +2000 on both the x and z coordinates, and are just rough approximations.

Whatever the case, for Aporkalypse APK an important rule of thumb is all terrain outside of the APK snow wall is 1.0.0 (2011-11-18) or later, and all terrain inside the snow wall is B1.7.3 (2011-07-08) or earlier.

Version Mojang
date
Natural additions in generated chunks APK
Start
APK
End
APK new
chunk locations
RPK
Start
RPK
End
RPK new
chunk locations
Comments
1.6.1 2013-07-01 Horses in plains biomes. Horse armor in dungeons. Nether fortresses. Desert temples. Name tags in dungeon chests. 2013-08-04 Current 1 km into Cochonia, 5+ km beyond snow walls 2013-08-04 Current Beyond 4000, continent of Camelot. Horses slowly starting to spawn in all plains biomes
1.5.2
1.5.1
2013-05-02
2013-03-13
Nether quartz 2013-06-24 2013-08-04 Outside of snow wall > 1 km away from poles and corners. 2013-06-24 2013-08-04 Beyond 3000 from Spawn. Updated to 1.5.2 2013-06-24.
1.4.5
1.3.1
2012-11-20
2012-08-01
Emerald ore. 2012-12-06 2013-06-24 Outside of snow wall > 1 km away from poles and corners. 2012-12-06 2013-06-24 Beyond 2000-3000 from Spawn. Server remained at 1.4.5 until 1.5.2 on 2013-06-24.
1.2.5
1.2.1
2012-04-04
2012-03-01
Jungle biome and ocelot spawns. 2012-08-04 2012-12-06 Outside of snow wall > 1 km away from poles and corners. 2012-05-24 2012-12-06 All of initial RPK world. Most everything within 2000.
1.1 2012-01-12 Beaches 2012-01-29 2012-05-24* Outside of snow wall roughly 1 km from poles and corners
1.0.0
B1.8
2011-11-18
2011-09-15
1.0.0 adds villagers (villages exist previously), mushroom biomes, snowy biomes. B1.8 brought major terrain changes: adds villages, strongholds, abandoned mine shafts, ravines. Fractally generated biomes (ending sharp, clifflike biome changes). Melons. Rivers, ocean biomes, mountains, swamps. 2011-12-25 2012-01-29 All terrain outside of snow walls, mostly within 1 km in vicinity of poles and corners. All terrain outside of the APK Snow Wall is 1.0.0 or later.
B1.7.3
B1.7
B1.6
2011-07-08
2011-06-30
2011-05-26
Tall grass 2011-07-12

2011-06-17
2011-12-25

2011-07-12
All filler out to the inside of the snow wall. Everything within APK Snow Wall is B1.7.3 or earlier.
B1.5_02
1.5
2011-04-20
2011-04-19
Adds cobwebs. 2011-04-25 2011-06-01* Random areas, mostly within 4000.
B1.4 2011-03-31 Cocoa beans in dungeon chests 2011-04-02 2011-04-19* Random areas within 4000.
B1.3 2011-02-22 Sandstone at bottom of sand columns 2011-03-08 2011-04-02 Large areas of the map and near Sunrise; most of the distant overland tram routes.
B1.2
B1.1
B1.0
2011-01-13
2010-12-22
2010-12-20
Lapis lazuli, birch and pine forests, sandstone. Increased yields of iron, diamond, and coal, especially in caves. 2011-01-20
2011-12-27
2011-02-23*
2011-01-13*
Random areas mostly within 3000.
A1.2.0 2010-10-30 Pumpkins, portals. Nether: netherrack, soul sand, glowstone. Biomes added. 2010-10-30 2010-12-20* Much of Aporkalypse within 3000.
A1.1.1
A1.1.0
A1.0.17
A1.0.16_01
A1.0.15
2010-09-18
2010-09-10
2010-08-20
2010-08-12
2010-08-04
SMP Minecraft released. Aporkalypse online. Already existing: coal, gold, iron, diamond, redstone, sugar cane, dandelions, roses. 2010-09-18
2010-09-10
2010-08-20
2010-08-12
2010-08-04
2010-10-30
2010-09-18
2010-09-10
2010-08-20
2010-08-12
Most everything immediately around APK Spawn within 500.
* = Gap after this date due to replacement with Tempork.

Other information