Carpal Tunnel
Carpal Tunnel | |
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250px | |
The beginning of the eastbound canal to Porkton. | |
Type | Water (canal) |
Designer | mistersc (original) IrateJawn (extension) |
Opening Date | October, 2010 (original) Nov. 8, 2010 (extension) |
Major Destinations | Spawn, Porkton, New Hamsterdam |
Location of Origin | Map link |
The Carpal Tunnel is an underground canal system that serves as a primary transportation artery on Aporkalypse. With the primary entrance offshore of the default spawn area, the Carpal originally connected map marker 35 boat dropin with the town of Porkton to the northeast. Nekro expanded this to Stochastic station. Expansion continued until it was just twenty north of spawn's dock. A later extension goes from the spawn entrance westwards, to New Hamsterdam Thus, the Carpal Tunnel now serves to connect and facilitate transport between the two major towns on Aporkalypse.
Recent changes
The Carpal Tunnel lost much of its original utility when boat steering was switched from being handled client-side to server-side. the resultant lag caused boats to veer uncontrollably and crash into the canal walls, rendering the system useless for fast travel. The center lane of the carpal tunnel is currently being fitted with a bidirectional tram system which will serve as a primary transportation network for locations between Aporkalyps's major cities.
Technical note: The Carpal Tunnel canal system is a system resource hog due to the amount of water present. While riding in a minecart down the canal, the framerate can drop below 10 fps. Turning off the sound can remedy this, for some reason.